Sunday, March 17, 2013

Updated Modular Platform

A quickie post of one of my platforms used in the Underwater map!  I went into the blockout and did some work.  Created a high poly version, a low poly version with a lot of unneeded polygons removed.  Took it to xNormals, did my thing, into Photoshop and below is the current state it is in!

From here on out, it'll all be about high poly/low poly baking for all foreground elements and entering into some heavy duty texturing!  Midground and background will be coming afterwards!





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