I decided to return back to the Caterpillar 793D dump truck which I modeled out as my midterm project back in Hard Surface Modeling 2. I wanted to give this baby a texturing over. Right now, the textures and lights are only in the starting phase. I have a simple 3-point lighting setup using Vray and have some basic textures and grunge and paint peels. Because the model was built to scale, it's freakin huge. I had to divide up the model into 4 sections, each section having their UVs packed into the 0-1 space and receiving their own unique color, bump, spec, and gloss maps. Although right now, I think the front section should be divided up more. I packed everything into the 0-1, but the texture quality is not as good as it should be. Might have to split that up.
Everything is still kinda flat and boring. Like I said, first pass at it. Still have much more to do and to fix and adjust, even the lighting setup is probably bound to change. Will see in time where I take this as I work on this some more.
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